Animated stripe / Glow shader
This is a Animated stripe / Glow shader, built in Unity’s Shader Graph. It combines procedural striping patterns, a Fresnel glow, and the base texture to create a dynamic dissolve animation. The stripes are time-driven, giving the appearance of the surface being “peeled away” in animated bands, while the Fresnel effect adds a soft emissive glow along the edges for a magical or sci-fi look.
Key Features:
- Procedural striped dissolve mask with adjustable speed and density.
- Edge glow using a Fresnel effect, blended with emissive color for emphasis.
- Works with any base texture, making it versatile for characters, props, or VFX.
- Fully parameterized for customization in the editor.
This shader is ideal for character death effects or spawnning and teleportation
