Happy L-Lord AB -Technical Artist
In the following project I was the TA / Voxel artist. Some of my achievements where:
- Research on different voxel software out there and the
best ways to export the voxel generated art, to get the optimal
performance results for a web based mmorpg - Generating voxel artfor the game, such as characters and environment art
- Rigging in Maya
In the above video you can see a team effort of two people I set up 60% of the
scenes and came up with the idea of the introduction video from the time I was
playing the game Shadow warriors. I also had the scenes rendered and our
animator finally put everything together in after effects